For most racers there is not really anywhere left to go. After deciding on brutal realism or wacky races you then simply add on a few more features (car damage, online play, car wash) every version until you run out of ideas and have to start including bikes. This maybe a blessing when it comes to Gran Turismo, because unlike others it's only ever been concerned with very few elements, physics, graphics and car voyeurism, doing each of these to perfection. Sure Mr Yamauchi could add car damage if he wanted to, but then he'd have to divert processing power from simulating the effects of tiny pieces of gravel under the car’s wheels, and that just would not do. So now we have Gran Turismo 5 Prologue, a small sample of some of the new features we can expect from the first real instalment of Gran Turismo for the PS3. Some of the most exciting additions can be found in the most important part of the game - the driving. The largely self publicised driver’s eye view sure does look pret...
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